If the Golem is the undisputed king of ground-based Beatdown, the 'LavaLoon' combination is the terrifying, uncontested emperor of the skies.
This guide dissects the mechanics, timing, and defensive sacrifices required to master the ultimate air attack.
How LavaLoon Works
Because the opponent's Musketeer or Wizard is already locked onto the massive 7-elixir Lava Hound, they completely ignore the 5-elixir Balloon flying right past them.
Furthermore, when the Lava Hound finally dies, it 'pops' into a swarm of six fiery Lava Pups.
- Placement is everything.
- Never play the Lava Hound if you are down on elixir in the first two minutes.
- Always bring the Arrows spell.
The Painful Ground Defense
The absolute hardest part of playing LavaLoon is surviving the ground phase of the game, especially against fast Cycle or Bridge Spam decks.
While the enemy is busy fighting the skeletons spawned by the Tombstone, your Mega Minion can safely kill them from the air.
| LavaLoon Phase | Your Strategy | What to Avoid |
|---|---|---|
| Single Elixir (First 2 Mins) | Play Tombstone defensively, use Mega Minion to defend, only play Lava Hound if you have a massive elixir advantage | Playing the Hound first, instantly losing the opposite tower to a fast rush, and having no elixir to support the Hound |
| Double Elixir (Final Minute) | Drop the Hound in the back, support it with Balloon and spells, completely ignore minor damage to your own towers | Panicking and using your Lightning spell defensively instead of saving it to destroy their anti-air |
Ruling the Skies
When you perfectly execute the combo and watch the opponent's anti-air defenses completely fail, you will understand the true power of the archetype.
The air belongs to the Hound.
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