The absolute pinnacle of this defensive micromanagement is the art of kiting.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Center Pull
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
- It targets buildings and ignores troops.
- Understand the AI vision mechanics.
- Create a deadly kill zone.
The Ultimate Distraction
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
| The Bait | Best Target |
|---|---|
| Ice Golem | It absorbs damage while walking away, making it the perfect bait |
| One-Cost Units | Slow attacking units like the P.E. In case you have any kind of issues with regards to in which as well as how you can use tower rush, you possibly can call us on the web-page. K.K.A or Prince |
Mind Games
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.

