The Rock-Paper-Scissors Strategy in Tower Rush

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Swarm, Splash, Single-Target However, that same P. If you cherished this article along with you wish to receive more details relating to tower rush generously pay a visit to our own web site.

The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.


Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.


Swarm, Splash, Single-Target


However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.


Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.


  • Only launch a Swarm attack when you know their Splash unit is not in their hand.
  • Always consider the Z-axis.
  • Manage your cycle.

Advanced Baiting and Archetypes


Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.


You are no longer playing the cards on the screen; you are playing the player behind the screen.


Triangle RoleWhat it BeatsWeaknesses
SwarmsHigh DPS single-target tanks, Princes, P. If you adored this short article and you would like to get more details regarding tower rush kindly see the web-site. E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
Splash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells

The Balancing Act


If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.


Know your counters, track their spells, and execute your trades perfectly.

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