Winning in Sudden Death in Tower Rush

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Watch the opponent's spell cycle too. Balance the cycle. If you loved this article so you would like to be given more info with regards to tower rush i implore you to visit the web page.

A standard three-minute match is often just an intricate dance of probing defenses and testing the opponent's card rotation.


You are no longer trying to build a massive, complex push to three-crown the enemy; you only need to secure one final, decisive blow.


The Final Countdown


The match devolves into a desperate 'spell-cycle' race, where you ignore traditional attacks and instead spam heavy spells directly at their tower.


However, if you calculate the math wrong and they destroy your tower with troops before your spells finish theirs, you will lose in incredibly frustrating fashion.


  • Watch the opponent's spell cycle too.
  • Balance the cycle.
  • Use small spells to finish the job.

The Surprise Lane Switch


In many matches, both players spend the entire three minutes attacking and defending the exact same lane, leaving one Princess tower severely damaged and the other completely untouched.


While they scramble to react, your surprise attacker can often take the entire healthy tower from 100% to 0% in a matter of seconds, securing the sudden death victory.


OT SpecialistThe Advantage
The FinisherCan be placed directly on the weak tower instantly; forces the opponent to predict the exact placement tile
The CloserAllows your surviving troops just 3 seconds of uncontested attacks to secure the final blow; high risk, high reward

The Ice in Your Veins


The player who succumbs to the adrenaline and makes a clumsy, desperate placement will always lose the sudden death exchange.


The sudden death victory screen is the most satisfying reward in the entire genre.



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