While upgrading individual unit cards is the primary focus of combat, managing your overarching account level is equally critical.
Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.
Gaining XP Through Upgrades
Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.
Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.
- Upgrade your main deck first, always.
- The cost is microscopic, but the XP bump is significant.
- Do not upgrade useless cards to high levels just for XP.
The Secondary Source: Clan Donations
This is a massive progression error; donating provides both gold and crucial experience points instantly.
You are essentially converting cards you will never use into base hitpoints and currency.
| Guild Request | Experience Gained |
|---|---|
| Common Cards | Consistent, reliable progression |
| Rare and Epic Cards | Large burst of XP, but highly limited in how many you can give |
The Impact of King Levels
In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.
A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.
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