When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.
High DPS Defenses
Their primary function is to lock onto an enemy Giant, Golem, or P.E. In the event you loved this article and you want to receive more details relating to tower rush assure visit our own page. K.K.A and shred its health pool before it reaches your princess tower.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
- Always protect your single-target tower with a cheap spell.
- Placement is critical against tanks.
- You must bait out their stun first.
The Splash Damage Swarm Sweepers
A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Building Style | Primary Target | Hard Counter |
|---|---|---|
| High DPS Building | Melts high health units instantly if unprotected | Wastes time killing cheap units one by one |
| AoE Building | Clears dozens of units with a single attack | Lacks the raw damage to stop a massive push |
Making the Final Choice
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
Master the placements of both architectural styles, and you will construct an impenetrable fortress.

