The Rock-Paper-Scissors Strategy in Tower Rush

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Swarm, Splash, Single-Target For example, a massively expensive P.E. If you loved this article and you would such as to get additional facts pertaining to tower rush kindly go to our web site. K.K.

The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.


This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.


Swarm, Splash, Single-Target


For example, a massively expensive P. If you are you looking for more in regards to tower rush look at the web-page. E.K.K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.


Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"


  • A deck with only swarms will be destroyed by a single splash unit.
  • Reaction time matters.
  • Use spells to break the rules of the triangle.

Advanced Baiting and Archetypes


Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.


You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.


Triangle RoleThe TargetWeaknesses
The HordeHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
AoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells

The Evolution of Balance


If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.


Know your counters, track their spells, and execute your trades perfectly.

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