Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful 'Beatdown' strategy.
Choosing the correct support units dictates the entire personality and effectiveness of your deck.
The Splash Damage Sweepers
These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
The Executioner, in particular, is a top-tier support unit because his axe pierces through enemies, hitting everything in a straight line.
- A single heavy spell (like Rocket) will kill the support and severely damage the tank.
- Wait to deploy your support until you see what the enemy uses to defend.
- It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank.
The Single-Target Assassins and Snipers
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
| The Meat Shield | The Perfect Match |
|---|---|
| Flying Behemoth | Balloon (for massive instant damage) or Flying Machine (for safe, ranged sniping from across the river) |
| The Ultimate Tank | Night Witch (for bat swarms and melee DPS) and Lightning Spell (to destroy enemy Inferno Towers) |
Invisible Helpers
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.
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