The Best Hero Classes to Lead Your Tower Rush Army

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Tanks are useless against flying swarms. Wait until they are surrounded to use the AoE attack.

Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.


Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.


The Frontline Behemoths


Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.


When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.


  • Tanks are useless against flying swarms.
  • Wait until they are surrounded to use the AoE attack.
  • Use them defensively to absorb elite barbarian pushes.

Utility and Sniper Heroes


These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.


When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.


Ability TypeBest Scenario
Stealth/InvisibilityActivate to survive a direct spell impact
SpawningUse defensively to instantly surround and destroy a heavy tank

Choosing Your Leader


Do not just blindly pick whichever commander is currently dominating the competitive meta.


Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.



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