While upgrading individual unit cards is the primary focus of combat, managing your overarching account level is equally critical.
Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.
The Primary Source: Upgrading Cards
Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.
Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.
- Upgrade your main deck first, always.
- It is the most efficient conversion rate.
- Balance is required.
XP Through Generosity
This is a massive progression error; donating provides both gold and crucial experience points instantly.
You are essentially converting cards you will never use into base hitpoints and currency.
| XP Method | Value |
|---|---|
| Early Upgrades | Incredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplus |
| Endgame Upgrades | Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability |
Why Tower Health Matters
In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.
Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.
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