If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
The Golden Rule: Kill the Support First
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- She heals her entire aura with every swing.
- Wait for the support to cross the bridge before dropping your assassin.
- Use spells to break shields before applying massive damage.
The Cheese Pushes
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
| Threat Level | Healing Method | Best Counter Strategy |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e. If you loved this article and you would like to acquire much more facts pertaining to tower rush kindly go to our own page. g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Surgical Defense
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Master the backline dive, and dominate the arena.

