Dealing with Toxicity in Tower Rush Games

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If you laugh at them and then proceed to lose, you look like an absolute fool. Use it with caution.

In a game devoid of text or voice chat during live matches, communication between players is restricted to a carefully curated selection of animated emotes.


This article explores the psychology behind emote usage and how to protect your mental state from the toxicity of the arena.


The Art of the BM (Bad Manners)


'BMing' or Bad Manners is the practice of using emotes specifically to mock an opponent after they make a mistake or lose a match.


A tilted player will often overcommit elixir trying to instantly destroy your tower in revenge, leaving them completely vulnerable to a simple counter-attack.


  • If you laugh at them and then proceed to lose, you look like an absolute fool.
  • Use it with caution.
  • Bait them into a trap.

Silence is Golden


Fortunately, developers eventually realized the massive toxicity problem and implemented the single most powerful defensive tool in the game: the Mute button.


When you play muted, the opponent is reduced to nothing more than a silent, predictable AI; they lose their human ability to annoy you.


How You Handle ItThe Result
Getting Angry and Spamming BackGuarantees you will lose focus; you are now playing an emote war instead of a strategy game
Staying CalmPreserves your mental state, allows you to execute a perfect comeback and win the match silently

The True Test of Skill


If a simple animation can ruin your day, you need to step back and reevaluate why you are playing the game.


The best revenge is winning the game.



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